You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features and content. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, download content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!
Wii NewsDiscuss Spider-Man 3 for the Wii/PSP interview in the Nintendo Wii forums; Originally Posted by qj.net
Spider-Man 3 for the [Only registered users can see links. ] and the [Only registered users ...
Spider-Man 3 for the [Only registered users can see links. ] and the [Only registered users can see links. ] have been given a lot of publicity lately, but what about the [Only registered users can see links. ] and PSP versions of the game? IGN caught up with Vicarious Visions' CEO Karthik Bala and controls designer Jonathan Mintz to ask them what web-slinging would be like with [Only registered users can see links. ].
Because of the limitations of hardware, the two claim that Spider-Man 3 for the PSP and the Wii will be different. The [Only registered users can see links. ] will offer a free roaming city gameplay on a handheld while with the Wii, [Only registered users can see links. ] become the players' webslingers.
The PSP and [Only registered users can see links. ] versions also have some storylines that don't appear on the PS3/X360 versions, because the makers didn't want the versions to be exactly the same.
The Spider-Man 3 team originally toyed with the idea of making a first-person shooter of the game, but didn't pursue it because the web-slinging hero moves too quickly and fluidly. But they did make camera control interesting in the Wii game. To look around freely, players can hold the C button and tilt the [Only registered users can see links. ] horizontally or vertically.
Mintz says that the Nunchuk and [Only registered users can see links. ] become Spidey's left and right hands in the game. Web lines are cast out by holding the B button and flicking the controllers. Swinging the Wiimote left or right does melee attacks, holding down the B button fires web splats, and moving the Wiimote in a circle does a classic web rodeo.
The developers say that because of the closer interaction in the Wii game, playing as Spider-Man will make gamers feel more powerful, and vicious, especially when playing in the Black Suit. There are also unlockables on the Wii version that won't be obtained on the PS3/X360 versions so fans, watch out. Spider-Man 3 for the Wii comes out early in May.
The controls sound interesting to say the least. Sounds like its going to be more fun than the PSP version anyway